MUSIC
12 original tracks
Alternative / indie rock with atmospheric electronic elements. Written, composed and performed by human artists.
INTRODUCTION01 / 19
PARALIFE is an alternative music universe built to expand beyond music
One project. Three connected assets.
MUSIC
12 original tracks
Alternative / indie rock with atmospheric electronic elements. Written, composed and performed by human artists.
CHARACTERS
5 core characters
Each character has a clear personality, visual identity and role
inside the world.
WORLD
Memory Cinema
A cinematic city where recurring places, symbols and stories
connect releases over time.
Technology shapes the world you see.
Human artists shape the world you hear.

PARALIFE enters through music, then expands into fan products and character IP.
$31.7B
RECORDED MUSIC
2025 global market · 837M paid streaming users
$22.5B
PRIORITY REGIONS
U.S. + Canada + UK + Europe + Australia & New Zealand
$161.8B
CHARACTER / ENTERTAINMENT LICENSING
2025 licensed retail sales · +8% YoY
$105B
GLOBAL MUSIC ECONOMY
2024 estimate · ≈$200B projected by 2035
U.S.-led alternative / indie-rock listeners aged 35–64
Current Instagram data already points in this direction: 68.8% of the reported age sample is 35–64, and the U.S. is the largest market.
Music first. Paid fan offer next. Licensing later.
This round funds validation and scale, not a blank-sheet concept.
DEBUT SINGLE + OFFICIAL VIDEO · RELEASED 1 OCT 2026
12
ORIGINAL TRACKS
First-season catalogue developed
5
CORE CHARACTERS
Visual identities and story roles established
ACTIVE
WEB + SOCIAL
Website, Instagram, TikTok and YouTube active
1
RELEASED TITLE
Stealing Time single + official video
MUSIC → VISUAL IP → CONTENT → DISTRIBUTION → DATA
The core creative and operating system is already in place. Capital increases output, reach and speed of learning.
Each one can carry stories, products, collaborations and future licensing.





The characters are not separate campaigns. They are recurring assets inside the same PARALIFE world.
A recurring place gives every release a shared setting instead of starting from zero each time.

A familiar city, slightly altered.
Memory Cinema connects songs, characters and
recurring symbols inside one cinematic universe.
It gives PARALIFE a reusable visual language for music videos, short-form content, products, live experiences and future licensing.
One world. Many releases. One growing IP.
The music is written, composed and performed by human artists.

Current traction as of 7 Oct 2026.
2,695
FOLLOWERS
current audience
26.7×
AUDIENCE GROWTH
≈101 → 2,695
622.8K
CONTENT VIEWS
last 30 full days
7 Sep–6 Oct 2026
$2.13
ATTRIBUTED CPF
Meta profile-growth campaigns
28 Aug–7 Oct 2026
41.6%
U.S. FOLLOWERS
largest market
PARALIFE can acquire attention outside its home market and measure the cost of that growth.
Whether attention converts into listeners, repeat fans and paid demand. That is the next 180-day test.
We scale only after listening, retention and paid demand are visible in the data.
30 DAYS
Streams / listener
Saves / listeners
Listener acquisition cost
baseline set from first paid-release cohort
90 DAYS
Playlist adds / listeners
Super listeners / monthly listeners
Owned audience / CRM
measured and growing
180 DAYS
Official release cycles
Priority-market share
Real paid commercial tests
SECOND CLOSE OPENS AFTER REPEATABILITY + REAL WILLINGNESS TO PAY ARE PROVEN
The fan is the first commercial audience. Licensing comes after demand is proven.
NOW
MUSIC & CONTENT
Streaming + YouTube
Sync licensing
Brand integrations
NEXT
FAN COMMERCE
Limited collector / merch test
Physical merch
Fan membership
SCALE
IP & EXPERIENCES
Character licensing
Gaming / animation
Hybrid / virtual shows
A limited collector / merch test after listener conversion is proven.
Audience → Fandom → Commerce → Licensing → Experiences
Each phase has a job. Capital moves to the next phase only when the evidence is there.
0–6 MONTHS
6–12 MONTHS
12–18 MONTHS
The first six months are about proof. Months 7–18 are about scaling only what has already worked.
Business execution, creative direction and internationally experienced music production.

FOUNDER · COMPOSER · MUSIC AUTHOR
Evgeny Plgin
15+ years in management consulting and technology across Russia & CIS. Led 150+ projects in business development, product, M&A and technology. Curated 5 IPO tech companies in Russia. Closed 300$+ mln deals. Manages JP Innovative company in Kazakhstan in sphere of implementing technologies.

CO-FOUNDER · CREATIVE DIRECTOR
Zhamilya Bassar
Leads the visual world, character development and creative production. Operations experience across Kazakhstan, Russia, UAE and Belarus; contracts, HR and international coordination. New York Film Academy, Abu Dhabi.

PROJECT PRODUCER
Oleg Shmelev
Founder / producer of US5, Big in America and Big in Europe (RTL2), New District and ISINA. Worked with Timbaland, Kenny G and Paul Oakenfold; artists reached Billboard, Radio Disney and MTV.
1M active fans is the Y5 audience base required by the Management Case — not a current forecast.
2,695
CURRENT FOLLOWERS
Attention already acquired
30D
VALIDATED LISTENERS
Listening + saves + geography
90D
REPEAT FANS
Retention + super listeners + CRM
180D
SCALABLE ECONOMICS
Repeatable releases + paid demand
~1.0M
Y5 ACTIVE FAN BASE
Planning base for Management Case
30 B2B IP / brand / game / sync deals
Followers ≠ active fans.
The model scales toward 1M only if listener conversion, retention and paid demand are proven first.
The Management Case is the operating plan. Downside stresses the hardest revenue streams.
Management Case 5-year cumulative revenue: $68.86M
The model uses the current cost envelope while revenue becomes more digital and IP-led over time.
67.3% is a planning output — not a proven operating margin.
A two-close seed structure keeps the second tranche tied to real market evidence.
$1.0M
$9–10M indicative pre-money
≈9–10% target investor ownership
up to $500K
Post-validation scaling
Target cap table @ $9M pre:
Evgeny 67.5% · Zhamilya 22.5% · Investor 10.0%
Founder-funded to date:
≈$150K over ~5 years
Total seed financing: $1.5M
$1.36M planned operating spend + $140K protected reserve.
63.3% of total capital
The first close funds 180 days of execution and market validation. The next step is to review the full financial model and the validation scorecard.
$1.0M
FIRST CLOSE
$9–10M
INDICATIVE PRE-MONEY
≈9–10%
TARGET INVESTOR OWNERSHIP
PARALIFE · Human-made music. Character-led world. Global IP potential.
